Games

From our very first go on a cousin’s Atari, playing ‘pong’, we’ve been in love with gaming. Through hours of ‘Jet Pack’ on the ZX Spectrum to ‘Elite’ on the Commodore 64, onto PC and console gaming, and up to the latest in V.R. technology, our passion hasn’t dwindled.

Below is a selection of our work for the games industry, from early career excursions into the world of mini-games for the likes of Hewlett Packard, MFI and Cadbury, to AAA titles such as Guild Wars, City of Heroes, Tabula Rasa & Lineage II.

Our team of designers, writers and developers have had a hand in creating a huge range of products including websites, box products, merchandising and print advertising. One of the challenges we’ve always found particularly satisfying were multi-title character line-ups. Often each game had its own illustration/render style so each asset had to be coloured, scaled and individually lit to fit seamlessly into the compositions, matching in fabricated objects, textures and backgrounds (as well as photographs). These always give us a chance to let our love of lighting, drama and story telling come into play.